o:tone

7DRL 2024

Mar 10, 2024
7drl2024.png
Made with

C++ OpenGL GLFW emscripten stb

Platforms Windows macOS linux WebGL

About

For 7DRL2024 I re-created my world generator from last year's jam - but this time using C++ and OpenGL. I learned a lot about cross-platform development and targeting web via emscripten.

In the last minutes of the jam I did an absolute rookie mistake and linked to my local glfw lib. This happened for Mac - and might also be the case for Linux.

World Generation

Here's a quick demonstration of the renderer & worldgen showing some of the biomes, lighting & different render modes:

* smoothed biome

* humidity

* temperature

* wireframe in ortho & perspective views

It samples the world data to recreate the meshes according to the viewport size.

Early Renderer

early-01.png

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