Vegetation Generator
August 28, 2022
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About
After seeing Retroshaper's guide on Procedural Trees with Geometry Nodes I translated the concept into unity and made a vegetation generator.
The First Steps - Generating a Trunk

A Tree with Trunk and Leaves
(Original Tweet)Sunflower
(Original Tweet)Unity DOTS
Eventually I ported the generator and it's output to Unity DOTS and added it to the world generator I was currently working on.ported the vegetation generator to #unityDots and added it to the world gen - for now this is not optimized at all, but here we have lots of trees
— Ðan (@its_dan_ott) September 14, 2022
and plants in a small world - all with their own unique seeds pic.twitter.com/qWcq0ixNMZ
Abstract Generations
Here I swapped some meshes with not exactly plant like ones - the result looks quite glitchy: